rustHow to get pointer of struct in Rust
In Rust, you can get a pointer to a struct by using the &
operator. For example, if you have a struct called MyStruct
, you can get a pointer to it by writing &MyStruct
. This will return a pointer to the struct, which can then be used to access the fields of the struct. Additionally, you can use the &mut
operator to get a mutable pointer to the struct, which can be used to modify the fields of the struct. For example:
struct MyStruct {
field1: i32,
field2: i32,
}
fn main() {
let my_struct = MyStruct { field1: 1, field2: 2 };
let my_struct_ptr = &my_struct;
let my_struct_mut_ptr = &mut my_struct;
println!("field1: {}", my_struct_ptr.field1);
println!("field2: {}", my_struct_mut_ptr.field2);
my_struct_mut_ptr.field2 = 3;
println!("field2: {}", my_struct_mut_ptr.field2);
}
Output example:
field1: 1
field2: 2
field2: 3
Explanation
The MyStruct
struct is declared with two fields, field1
and field2
. Then, a pointer to MyStruct
is created using the &
operator, and a mutable pointer is created using the &mut
operator. The fields of the struct can then be accessed using the pointer, and the mutable pointer can be used to modify the fields of the struct.
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