rustHow do I share a variable between threads in Rust?
Sharing variables between threads in Rust can be done using the Arc
type from the std::sync
module. Arc
stands for atomic reference counting and allows multiple threads to access the same data.
use std::sync::Arc;
let data = Arc::new(vec![1, 2, 3]);
let thread_1 = std::thread::spawn(move || {
let data = data.clone();
println!("Thread 1 data: {:?}", data);
});
let thread_2 = std::thread::spawn(move || {
let data = data.clone();
println!("Thread 2 data: {:?}", data);
});
thread_1.join().unwrap();
thread_2.join().unwrap();
Output example
Thread 1 data: [1, 2, 3]
Thread 2 data: [1, 2, 3]
The code above creates a vector of numbers and stores it in an Arc
type. Then two threads are spawned, each of which clones the Arc
and prints the data.
Code explanation
let data = Arc::new(vec![1, 2, 3]);
- creates a vector of numbers and stores it in anArc
type.let thread_1 = std::thread::spawn(move || {
- spawns a thread.let data = data.clone();
- clones theArc
so that the thread can access the data.println!("Thread 1 data: {:?}", data);
- prints the data.
Helpful links
Related
- How do I identify unused variables in Rust?
- How do I access a tuple variable by index in Rust?
- How do I get the size of a variable in Rust?
- How do I use a range with a variable in Rust?
- How do I zip variables in Rust?
- How do I reassign a variable in Rust?
- How do I use a variable from another file in Rust?
- How do I create a variable in Rust?
- How do I print the address of a variable in Rust?
- How do I print the type of a variable in Rust?
More of Rust
- How to replace a capture group using Rust regex?
- How to calculate the sum of a Rust slice?
- How do I create an array of strings in Rust?
- How to replace all matches using Rust regex?
- How to use regex to match a double quote in Rust?
- Hashshet example in Rust
- How to use regex captures in Rust?
- How to convert JSON to a struct in Rust?
- How to pop an element from a Rust HashMap?
- How to convert a Rust HashMap to a JSON string?
See more codes...